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VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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Model binding interface. More...
#include <iuidescwindow.h>
Inheritance diagram for IModelBinding:Public Types | |
| using | ValueList = std::vector<ValuePtr> |
Public Member Functions | |
| virtual const ValueList & | getValues () const =0 |
Public Member Functions inherited from Interface | |
| virtual | ~Interface () noexcept |
| Interface ()=default | |
| Interface (const Interface &)=delete | |
| Interface (Interface &&)=delete | |
| Interface & | operator= (const Interface &)=delete |
| Interface & | operator= (Interface &&)=delete |
| template<typename T> | |
| const auto | dynamicCast () const |
| template<typename T> | |
| auto | dynamicCast () |
Model binding interface.
Make values available in the UIDescription window to be able to bind to controls.
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pure virtual |
Implemented in ModelBindingCallbacks.